Graphic Design Worlds
January 26-March 27, 2011
Graphic design is a discipline that is undergoing great change while developing its own, specific, critical discourse. It is immersed in communication, at different scales and sizes, but its is also a translator and builder involved in relationships and producing knowledge. Graphic designers design a territory in constant transformation, which offers interesting prospects for understanding the development of culture and contemporary society.
Always intertwined with different disciplines (art, music, fashion, cinema, architecture, etc..), graphic design is also increasingly able to extend itself and develop critical positions. "Graphic Design Worlds" suggests that the general public should examine this recent phenomenon. It's not so much an exhibition about "graphic design," but rather an exhibition how graphic design always carries with it various possible interpretations. It suggests that we think about the multiple pathways that lead to graphic design and how they are linked with understanding the world. This is particularly important in a country like Italy where there is a culture of design excellence.
The notion of "worlds" has been chosen by the curator to shed light on graphic design's plurality, diversity of approaches and points of view - the worlds of graphic designers - that animate contemporary graphic design. Furthermore, the term refers to the relations of worlds that graphic design and graphic designers with the world, with the contexts in which they operate, with the society they serve, with the visual and material culture to which they relate and contribute to configure.
The aim of "Graphic Design Worlds," then, is not to propose a comprehensive and final survey, but rather to present the wealth of graphic design through a selection of significant experiences for visitorr, over the course of the exhibition.
The more than thirty invited graphic designers will show their "worlds" and present their approaches to the "world," using different languages, locations, skills possible. Although each foray into these questions is different, what these designers share is a critical awareness of graphic design.
Featured in the exhibition: Åbäke, Brave New Alps, Anthony Burrill, Nazareno Crea, De Designpolitie, Dexter Sinister, Julia, Elliott Earls, Daniel Eatock, Experimental Jetset, FF3300, Fuel, Thomas Garner, Mieke Gerritzen, Wintermute, Christophe Jacquet (Toffe ) KesselsKramer, Kasia Korczak, Zak Kyes, Harmen Liemburg, Lupo & Burtscher / Waterfront, Geoff McFetridge, Metahaven, Joseph Miceli, M / M (Paris), Na Kim, Norm, Radim Pesko, Mathias Schweizer, Office Temp, Tankboys, Thonik, Francesco Valtolina.
The exhibition will also present work of the critic Max Bruinsma and historical Emily King, in collaboration with Thonik respectively and M / M (Paris).
For more information please visit: The Triennale Design Museum